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CSCI 3820
Computer Graphics I

Course Description

Applications and implementation of computer graphics. Algorithms and mathematics for creating two and three dimensional figures. Animation and two and three dimensional transformations. Interaction, windowing, and perspective techniques. Coding using the graphics library OpenGL.

Prerequisite(s):

CSCI 2100, MATH 2530 and one of MATH 3110 or MATH 3120

Offerings

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Spring 2016Bryan ClairTR 9:30am-10:45am
Spring 2013Bryan ClairT 2:15pm-3:30pm
Spring 2010Bryan ClairT 2:15pm-3:30pm
Spring 2008Ann McNamaraMWF 10:00am-10:50am
Spring 2007Ann McNamaraMWF 10:00am-10:50am
Fall 2005Kim DruschelMWF 10:00am-10:50am