int numSteps = 20; int stepSize = 20; int N = (1+numSteps) * stepSize; size(N, N); background(255); fill(200); // light gray beginShape(); vertex(0.5*stepSize, (0.5+numSteps)*stepSize); vertex(0.5*stepSize, 0.5*stepSize); for (int j=0; j < numSteps; j++) { float x = (1.5+j)*stepSize; vertex(x,x-stepSize); vertex(x,x); } endShape(CLOSE);