int numSteps = 20; int stepSize = 20; int N = (1+numSteps) * stepSize; size(N, N); background(255); fill(200); // light gray beginShape(); vertex((0.5+numSteps)*stepSize, (0.5+numSteps)*stepSize); vertex((0.5+numSteps)*stepSize, 0.5*stepSize); for (int j=0; j < numSteps; j++) { float x = (numSteps - j - 0.5)*stepSize; float y = (1.5+j)*stepSize; vertex(x,y-stepSize); vertex(x,y); } endShape(CLOSE);