TreeMap.BalanceableBinaryTree<K,V>
AbstractMap.MapEntry<K,V>
Constructor and Description |
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SplayTreeMap()
Constructs an empty map using the natural ordering of keys.
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SplayTreeMap(Comparator<K> comp)
Constructs an empty map using the given comparator to order keys.
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Modifier and Type | Method and Description |
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protected void |
rebalanceAccess(Position<Entry<K,V>> p)
Overrides the TreeMap rebalancing hook that is called after a node access.
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protected void |
rebalanceDelete(Position<Entry<K,V>> p)
Overrides the TreeMap rebalancing hook that is called after a deletion.
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protected void |
rebalanceInsert(Position<Entry<K,V>> p)
Overrides the TreeMap rebalancing hook that is called after an insertion.
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ceilingEntry, dump, entrySet, firstEntry, floorEntry, get, higherEntry, isExternal, isInternal, isRoot, lastEntry, left, lowerEntry, parent, put, remove, remove, restructure, right, root, rotate, set, sibling, size, subMap, treeMax, treeMin
checkKey, compare, compare, compare, compare
isEmpty, keySet, values
public SplayTreeMap()
public SplayTreeMap(Comparator<K> comp)
comp
- comparator defining the order of keys in the mapprotected void rebalanceAccess(Position<Entry<K,V>> p)
rebalanceAccess
in class TreeMap<K,V>
p
- the Position which was recently accessed (possibly a leaf)protected void rebalanceInsert(Position<Entry<K,V>> p)
rebalanceInsert
in class TreeMap<K,V>
p
- the position which was recently inserted